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Tales of berseria pc port issues
Tales of berseria pc port issues








tales of berseria pc port issues

This post is for anyone else in the future who may run into the same glitch which appears to be caused by poor QC. Strictly speaking, I'm not exactly sure what part of what I did solved it, but I did solve it. Here's what I did: I went into Nvidia Control Panel and did a RESTORE of my settings on the "Manage 3D settings" tab. Under "Adjust Desktop size and position" I set it to NO SCALING and perform scaling on GPU. Finally, I set the game to 1600x _ (900? whatever that common resolution is) and played through the sequence again. After the sequence, I set my resolution back to native and turned my custom DSR factors back on and all has been fine ever since. I want to stress that I don't know exactly what of those changes solved it for me, but it's one of (or maybe all of) these. Awful bug and very poor QC by Platinum, but you can fix it. Good luck, guys.Tales of Arise is a Japanese game, so, yes, the PC port is barebones in some ways. It’s not exactly as focused on features as, say, Ys IX is, but this one both looks and runs a hell of a lot better than that one. Still, you’re almost certainly going to be able to run the game and have it look quite nice, regardless of what your specs are.

tales of berseria pc port issues

That being said, the textures are quite high resolution and there was a bit more attention to detail than I had expected, even if need to talk about the way the game handles controllers. CPU: Intel Core i5-2300 or AMD Ryzen 3 1200. If you thought the game would be more demanding to run since it’s out on new consoles, think again. I easily got over 100 fps on my GPU at 1440p, so no worries on that front. It’s pretty much the same as Scarlet Nexus, honestly.










Tales of berseria pc port issues